NextDither released
True colour to ZX Spectrun Next Layer 2 image conversion
Current release
Converts true colour graphics into ZX Spectrum Next Layer 2 format for NextDAAD text adventure games.
Features:
- Two preview panel types, side-by-side, and flip
- Adjustable frame size, fit, tone and dither
- Palette control, with Adaptive (Wu), Adaptive (K-means), and RGB332 (fixed) quantiser
- 9 dither algorithms, with strength and serpentine controls
- Brightness, contrast, gammer, saturation controls
- Hue fidelity and Chroma damping: greys stay grey, and a faint cast keeps its hue instead of breaking into tinted noise
- Correcting a colour: Select a slot in the palette dock and pick any of the Next's 512 colours for it, every pixel using that slot is recoloured.
- Spatial filter switches between None, Sharpen and Blur
- Layer 2 transparency control
- 4:3 aspect ratio correction preview
- Batch conversion, convert a folder of artwork in one go
- Conversion parameter presets with save/load
- Export to NXI, ZX0 compressed, NXP, and PNG
- GUI and CLI versions included
- Portable Windows exe, with HTML docs included
Created for converting grpahics to NextDAAD format but can be used for general ZX Spectrum Next layer 2 graphics work.
Screenshots
Releases
| Version | Date | Platforms | |
|---|---|---|---|
| 1.2.0 | 2026-09-21 | Windows | Download |
| 1.1.0 | 2026-08-15 | Windows | Download |